

Only a proper beauty pageant can settle this. In my deep-set fantasy where every game developer is represented by a high school archetype (Valve is the captain of the chess team), CD Projekt just made fun of BioWare's shoes. Let’s Play Side Quests For a huge, open world fantasy game that players are going to sink 50+ hours into, you need a lot of quests. You cannot be indifferent to that, you cannot omit the difference. While The Witcher 3 really nails the open world experience, Dragon Age Inquisition ’s attempt largely failed for me. I mean, sorry, seriously-I love Bethesda, BioWare games, I play them. It's not black and white, and that's the most important thing. The other thing-I don't really think it is possible to distinguish some of the things you're choosing between as 'good or bad' or 'good and evil.' We always like to think about when you have a choice in The Witcher, it's more like what I would actually do.

Everything is kind of logical in this world, and it works out well for us. I mean Andrzej Sapkowski spent a huge part of his life doing this. First, we don't have a generic fantasy world. There are a few things that I can easily find.
